Saturday, April 13, 2024

PATHS FROM NOWHERE SESSION NINE

This is a sandbox campaign for Wandering Heroes of Ogre Gate, operating in "Condor Heroes Mode". I used a lot of the procedures described in the wuxia sandbox posts. It is a campaign with three players. Before the campaign started we spent time establishing their family connections, rolling randomly for both their mothers and fathers (normally only one parent is randomly rolled, but in this case we wanted characters with potentially scandalous backgrounds). These characters each started play with just one Kung Fu Technique. 

CHARACTERS

XIANG GUIYING: The daughter of Jade Fist of Twin Fisted Eagle sect and Pale Fox, a notorious bandit. She is seeking pelts from Pearl Tigers. She is beautiful but wears a disguise to hide this from others. 

ZHENG BAO: Short and burly, he is the son of Zhang San of Bone Breaking Sect and of Reckless Storm. However San is married to Chen and has maintained the presence that Bao is Chen's son. Unfortunately due to crucial background information, Chen knows that Bao cannot be his son so is distant. Zheng Bao's uncle, Bone Breaker, is fond of him. He is seeking the Thousand Painful Deaths Flower to please his uncle. 

PAN JU (MOGHA): The son of the Witch of Zhaoze Zhou and Nergui Mogha, Pan Ju grew up in the Kushen Basin but has returned to the Banyan and Hai'an, where he knows his mother resides.   

THE ROAD TO HEIPING 

Guiying fashioned a sheath for the Wind Sabre to disguise it during their journey, hoping it would not stand out among Pan Ju's other weapons. Once that was done they set off and the first day of travel was uneventful*. On the 20th of the Butterfly Moon they were accosted by two women, identical twins dressed in nondescript brown robes and wielding a variety of weapons. One woman, Ying, stepped out from behind them, while the other, Rong, approached directly from the front. 

"Draw your weapons," They said in unison. 

"Who are you?" Zheng Bao demanded.

"We are the Double Killing Squall and today is your day alive" they continued to speak in unison. 

"Why do you want to kill us?" Asked Zheng Bao. 

"We were assigned a contract."

Guiying asked "Who assigned this contract, was it Lady Yang?"

"We are not at liberty to discuss who, and we have never heard of a Lady Yang" Said Rong, the twin who stood before them. 

Zheng Bao pressed for more information, "Well, how much are they paying you?"

"We cannot share that information with you either," Said Rong. 

With a shrill and irritated voice Ying, the sister who stood behind them, shouted "You are not taking your last day on earth very seriously!" 

Bao immediately attacked her, but his strikes were fruitless against the woman's Iron Body defense. 

Pan Ju attacked the other sister and his strikes also slammed with futility against her impervious flesh. 

Guiying then sent a fierce sword whipping strike at both ladies, only to also have her attacks deflected by their impenetrable iron body. 

Ying threw 12 daggers in formations resembling flowers at the party, cutting both Zheng Bao and Pan Ju. Guiying was able to whirling dodge out of the way of the deadly blades. 

While the party was already seriously injured, Rong sliced her sword across the air sending a shimmering blue attack at the entire party, which sent them back 60 feet. 

At this moment 7 figures, one wearing a mask, leapt from the trees and formed a line between the party and the twins. The one wearing a mask, who appeared to be a Flying Phantom of Mystic Sword Sect, shouted at the party "Run away, we will hold them for you!"

Zheng Bao stood and shouted "No my friends, we will fight along side you. We are not cowards!"

"We have orders," Shouted the masked man. 

Zheng Bao and the rest of the party refused to flee and joined in the fight. Zheng Bao once again felt his spear deflect uselessly against Ying's Iron Body. Pan Ju, however, sent a slew of daggers at both twins and managed to hurt them. 

The Mystic Sword members were mostly junior disciples, save the Flying Phantom. One of them succeeded in grappling with Ying, who put her palm to the junior disciple's face, which sizzled leaving a blackened print as he fell dead in the woods.

The Flying Phantom, Guo, sliced Ying in retaliation. 

Pan Ju once again unleashed Storming Daggers but the twins both deflected with their Iron Body defenses. 

Ying used Nock of Countless Stars, sending arrow after arrow into Ju and Bao. Her arrows also took down another Mystic Sword Disciple.  

Soon the tide started to turn against the twins, and Rong attempted to flee to the north east. Pan Ju leapt forward and cut down Ying with Blade of the Dancing Fox. Guiying intercepted her with a great stride. Rong then unleashed a flurry of daggers on Guiying, but she was able to whirl away from the attack. 

In a blaze of steel, Guiying dropped Rong with her Sword Whipping Strike. 

When the battle was over, Guo explained that Lady White Blade had commanded them to follow and protect the disciple of Jade Swallow**, as a show of respect to the great hero. He told them he would leave the remaining junior disciples with the party but go to get reinforcements. 

The party found 8 Golden Taels on the twin's bodies, which they split between themselves and Guo. 

They spent the next day resting and meditating. Before they left, a group of Heiping Nuns passed by. 

Zheng Bao introduced himself and displayed his Jade Swallow medallion, explaining his teacher had asked him to go to Heiping to train with Queen Lu Zhi. They agreed to escort him to Heiping sect and introduce him to their leader. Because Pan Ju was under strict command from his mother not to bring the Wind Sabre to Heiping, he and Guiying declined to joint them, but would instead go north and meet up with Zheng Bao after. 






*Here the players failed an important Detect roll to see if they had been followed

**This is Zheng Bao 

Thursday, April 11, 2024

WUXIA SANDBOX: FIASCO TABLES AND SECT TABLES

This is part of my Wuxia Sandbox series. You can see the previous post HERE. These are all primarily written with Wandering Heroes of Ogre Gate and Righteous Blood, Ruthless Blades in mind but can be applied to most wuxia RPG campaign where sandbox is the focus. This series discusses a wide variety of methods and procedures I use. These should be regarded as tools, not as required steps in building a sandbox. I may use all, some or none for any given campaign. Every time I run a campaign, I take a slightly different approach based on what the needs of the current campaign are. 

The purpose of this blog series isn't to set up proscriptive procedures. It is simply to give people a better idea how I run my wuxia sandbox campaigns. 

My view on wuxia in RPGs is every GM has their own take on the genre, their own sensibilities about how to best bring it to the gaming table. This is true of any genre, but with wuxia it seems especially the case. Please do not take my advice as definitive in any way. Watch and read wuxia for yourself and form your own conclusions. What works for one GM, will completely miss the point for another. 

FIASCO TABLES 

Something I have been making use of in my campaigns recently are Fiasco Tables. These can also be thought of as event or hanging complication tables. They are an expansion on an idea I started adding to my grudge tables around the time of my Sons of Lady 87 Campaign. These can still be used with the Grudge Tables, but because those rely on a 2d10 bell curve, they don't quite get the effect I am going for in play as much as a dedicated 1d10 table in this particular campaign. In Ogre Gate I use a combination of 1d10 tables, 2d10 tables and d100 tables depending on what I am trying to achieve. Here the greater randomness is more the aim. 

A fiasco table is simply a way to better manage things in a living adventure that can fall by the wayside. I talk more about Living Adventures HERE, but the basic idea is that NPCs and the world are reactive to the party, they are just as real as the PCs themselves and should be run like PCs. And for the most part, you don't need random tables for that. If the Gentle Demon of The Valley has taken an interest in the party, you can decide what he tries to do about it and how. He is a piece you control on the board. But sometimes the PCs do a bunch of things that warrant multiple parties becoming involved, and this is a simple way to track those things. When situations grow complex or shake up the martial world, I like shifting to Fiasco tables. It also boosts the excitement of a campaign by regularly rolling on the table to see when they come up. 

Art by Jackie Musto 
As I said, you can simply put this stuff on a grudge table if you want, that way, Gentle Demon's involvement with the party might come up every so often on the grudge table as a reminder to the GM, and any other lingering complications would come up. Here I am doing a table dedicated to each complication. You can have one of these at any given time, or you can have many. You can roll once a week (which is the default I use) or roll more or less frequently. You can only roll on them as a consequence of a failed survival roll if you prefer. 

These tables are somewhat specific. This one is for my campaign where the players have gotten their hands on the wind sabre of Sunan. This helps me to randomly determine who gets involved and how. Some results are parties already involved. Heiping Sect wants the sabre because it was stolen from them by the Witch of Zhaoze Zhou. Other results I will need to creatively interpret. The way I use tables is I look at the result and I try to reason through them and figure out a good explanation. Here I may have to puzzle through why sects who are opposed to one another are working together to get the wind sabre, or why the PCs enemies suddenly want to protect them. I did this intentionally to help produce more twists and turns to the game. 

I view tables as creative prompts. And I think the art is in taking the results and arriving at something that is both interesting and makes sense. So I sometimes like results on tables that force me to square ideas. This table is essentially being used to help determine if anyone comes after the party to get the Wind Sabre for themselves. But there are a lot of possibilities that could arise depending on what combinations the dice yield. 

I also realized I needed a general table on sects for this to work. Normally I rely on more local sect tables. But I put together a broad one that includes all the sects from the major books (note it doesn't include groups from some of the supplements yet, just Ogre Gate Inn, the Core Book, Sons of Lady 87 and War of Swarming Beggars). I may add more to this later. 

If you look at the sect table, you will see it is a bit messy in appearance. This is also intentional. I wanted to show my thought process in putting the table together. I made a master list of the sects and then as I came to each one, I tried to decide if it was more likely or less likely to come up and decided the range of between 1-3 based on that. I may refine this further, as these were snap judgements. 





Saturday, April 6, 2024

PATHS FROM NOWHERE SESSION EIGHT

This is a sandbox campaign for Wandering Heroes of Ogre Gate, operating in "Condor Heroes Mode". I used a lot of the procedures described in the wuxia sandbox posts. It is a campaign with three players. Before the campaign started we spent time establishing their family connections, rolling randomly for both their mothers and fathers (normally only one parent is randomly rolled, but in this case we wanted characters with potentially scandalous backgrounds). These characters each started play with just one Kung Fu Technique. 

CHARACTERS

XIANG GUIYING: The daughter of Jade Fist of Twin Fisted Eagle sect and Pale Fox, a notorious bandit. She is seeking pelts from Pearl Tigers. She is beautiful but wears a disguise to hide this from others. 

ZHENG BAO: Short and burly, he is the son of Zhang San of Bone Breaking Sect and of Reckless Storm. However San is married to Chen and has maintained the presence that Bao is Chen's son. Unfortunately due to crucial background information, Chen knows that Bao cannot be his son so is distant. Zheng Bao's uncle, Bone Breaker, is fond of him. He is seeking the Thousand Painful Deaths Flower to please his uncle. 

PAN JU (MOGHA): The son of the Witch of Zhaoze Zhou and Nergui Mogha, Pan Ju grew up in the Kushen Basin but has returned to the Banyan and Hai'an, where he knows his mother resides.   

INTO THE BANYAN 

Guiying returned to the Bai Chuan Inn. Jade Swallow planned to go to Dee and told Zheng Bao to meet her there when he found the Thousand Painful Death's flower, but the party was too weak to confront the Sandstone Nun. After some discussion, Jade Swallow suggested that Guiying, Bao and Ju travel to Heiping Sect and seek instruction from Queen Lu Zhi. Knowing his mother lived nearby, Pan Ju formulated a plan to obtain the Wind Sabre of Sunan along the way. 

Li Sou Chai, art by Jackie Musto
They set out for a long journey as the Banyan was filled with dense forest and difficult terrain. Leaving on the 12th day of the Dragon Moon, they reached the Swamp of Zhoaze Zhu where Pan Ju's mother resided, on the 4th day of the Butterfly Moon the following month. Along the way they had many run-ins with bandits, sects and got lost*. 

On the road from Bai Chuan Inn, they encountered the Silent Erhu society once again. As they were familiar with one another, they exchanged news. The Silent Erhu told them that Perfect Heaven Lineage sect has been warning people about the party, saying they shouldn't be trusted because they seek the Thousand Painful Deaths Flower. They also told them that the group was allied with a powerful nun who resided on Mount Hai'an. 

The next day they passed timber merchants, and Guiying noticed their banner resembled the fish motif on the letter from Lady Yang to the Three Elephants. When they asked where the timber was going the merchants became evasive and simply told them it had a destination. Guiying expressed interest in buying wood for a spear but they told her it was pine for ship building and would be of no use to her. 

On the first leg of their journey into the Banyan proper they encountered two members of Golden Dragon Sect who were impressed to learn that Zheng Bao was Jade Swallow's disciple. One of the Golden Dragon Disciples said his name was Shen. They told him that Golden Dragon Sect would welcome them if they ventured north and warned them to be wary of Mystic Sword Sect who inhabited the area around Jin Yu. 

They took the warning to heart but became lost and after a couple of days of wandering stumbled into Jin Yu, where they went to the Merciful Phoenix Tavern. There they saw numerous Mystic Sword Sect disciples dressed in white and  gathered at a table. One of their members approached as the party ate and introduced herself as Ping. She asked who they were and what they were doing in the region. 

Zheng Bao introduced himself and said he was the nephew of Bone Breaker and the disciple of Jade Swallow. 

"This does not make sense, Jade Swallow is a great hero and would never associate with anyone connected to Bone Breaker sect."

Zheng Bao displayed his talisman, and Ping's eyes widened. 

"So you are her disciple," She said. "But why are you protecting your master after she was attacked in Dee?"

"I have not heard this news. My master was ambushed?"

Ping explained that in Dee, she was indeed ambushed but survived. Word had reached them and they were heading there to assist Jade Swallow, as Lady White Blade admired her greatly. 

Zheng Bao thanked her for the information and said he was on an important mission given to him by Jade Swallow and that he had to complete it before returning to her. He gave ping funds for the journey and asked her to tell Jade Swallow that "She will overcome these tribulations and and when her disciple gains strength he will join with her in Dee". 

Ping gave them a sword and told them to display it as they passed by Mystic Sword Temple to avoid being harmed. 

They continued on the next day and on the 19th of the Dragon Moon, they passed through a swamp where two tigers pounced on them from the scrub trees. Pan Ju killed one with kick of the golden elephant and Guiying broke the other's legs before finishing it off. Pan Ju gathered the meat and Guiying prepared the hide. Both Guiying and Zheng Bao ate one of the tiger hearts raw, but Bao became very sick for the next day and a half**. 

As they traveled they encountered more tigers, but the beasts avoided them this time. Some days later they were confronted by Zun Tribesmen. The leader appeared to be a ritual master and was dressed in human bones. He demanded tribute in blood for Li Sou Chao. Pan Ju, recognizing that Li Sou Chao was the Witch of Zhaoze Zhou, his mother, advised them to pay the toll. They gave the men the other tiger heart and the Zhun were pleased, disappearing into the forest. 

On the 24th day of the Dragon Moon they were surrounded by bandits who demanded all their wealth. Seeing how weak the men appeared, Guiying called them amateurs and lashed all with her Sword Whipping strike, leaving the men bleeding on the ground. Zheng Bao took the bandit's money and threw it in the mud in disgust. 

The next day another group of bandits flanked them, but seemed more bold. They too demanded the party's valuables but Zheng Bao said "A days travel east, are the bodies of the men who tried to rob us like yourselves. I suggest you depart before you face the same fate."

Sensing his power, the bandits withdrew. 

They reached the Swamp of Zhaoze Zhou and assembled a raft. Along the way they saw a woman dressed in green, who seemed to be a nun. She looked battered and said her name was Lin. She asked them what their business was with the witch. Pan Ju said they were from Hai'an and heard rumors about her, that he needed to speak with her on a personal matter. The party offered to have Zheng Bao tend her wounds, but she said it would be inappropriate for a man to touch her and left. 

On the fourth day of the Butterfly Moon they passed by more nuns, dressed similar to tin. The nuns asked if they had seen a woman wearing green and a conical hat, pass by. The party learned the group had a battle, with whom they could not say, and had lost their sister, who was injured, in the fray. 

Zheng Bao flashed his talisman and the women offered more information saying they had gone to the fight the Witch of Zhaoze Zhou to take the Wind Sabre of Sunan, but were defeated. 

Later that day, the party found Li Sou Chao's hut and lashed their raft onto the wooden platforms that formed a kind of walkway in the swamps. Bodies of nuns in green robes were strewn across the platforms. Pan Ju greeted his mother and began cooking tiger meat for her. 

"I need the wind sabre Mother," Said Pan Ju.

"What makes you worthy of the wind saber? You have no achievements."

"We have to confront the Sandstone Nun and she is too powerful for us."

"I will give it to you temporarily, so you can deal with this nun, but you must avoid Heiping Sect at all cost."

"Why must I avoid Heiping Sect mother?"

"Because I stole the Wind Sabre from them and killed their leader, Lu Feiyan," She said. 

Later that night, she gave the wind saber to Pan Ju. Then she trained him over the course of two weeks, teaching him her storming needles technique. Pan Ju also used the time to practice the Wind Sabre.  



*It is a nearly month-long trek to Heiping Sect from where they started, and the TNs for Survival Rolls in the Banyan are high, as the Banyan. And so they had numerous encounters. However most were either social in nature or not a huge threat, merely a delay. 

**This was a simple Endurance Roll to avoid getting sick. 


Tuesday, April 2, 2024

MAD MONKEY KUNG FU: ANIMAL DISCIPLES IN OGRE GATE

In Return of Condor Heroes, Yang Guo, after losing his arm is aided by a giant bird called Divine Eagle. Companion of the great martial artist, Dugu Qiubai, Divine Eagle helps Yang Guo master his heavy sword technique. This allows Yang Guo not only to overcome his loss of an arm, but to reach the pinnacle of martial arts swordplay. 
art by Jackie Musto 

Animal companions are common in RPGs and work well in a wuxia campaign. In my Sons of Lady 87 Campaign book I tried to emulate the Divine Eagle with a master who had bear followers, Bear Saint Xiong Sheng*. Recently I had a player in one of my groups gain a monkey companion and attempt to train it in martial arts. Today I want to reverse engineer an animal follower system from the Master Xiong character, and adjust it to go for a more gonzo approach (the bear followers of Xiong Sheng are more in line with Divine Eagle, but I am aiming for something even slightly more over the top here). 

In the sons of Lady 87 book, Master Xiong Shen's bears are moon bears of high intelligence who have imitated his martial arts to a degree and can help transmit his knowledge by demonstrating it. They aren't ranked and they don't have a suite of techniques, just a general ability to imitate him. This entry is the key to how they work: 


Master Xiong Shen is Qi Rank 7, a Profound Master. He also has the Talent (Bear Handling) skill and Creatures (Animals) skill. In total he has 9 Bear Disciples. That is roughly 1 per Qi rank, with a couple that need explaining. I didn't have a formal system in mind for this because he was an NPC. But if I were to open this up to players, the way I would do it is allow players with the relevant animal handling skill to gain one 1-2 animal disciples per Qi rank by making a Talent (Handling) roll**. On a Success they gain 1 Disciple and cannot gain another until the next Qi rank. On a Total Success, provided they are trying to train multiple creatures, they gain 2. 

The abilities of the followers would be somewhat up to the GM. Generally they should have one Defense and one Skill above the norm for animals of their type. They also gain +1 Extra wounds. 

In addition they get the emulation ability which functions as follows: They can mimic the characters kung fu movements, allowing them to teach the techniques to others, and giving their attacks +1 Extra wounds if they are on the smaller side, and +2 Extra wounds if they are on the larger side (so a Tiger might do 2 Extra Wounds but a snake would only do +1 Extra Wound). Alternatively this bonus could be keyed to the player level, not their animals size. If done this way, simply give a +1 extra wound bonus for animal disciples of martial heroes, +2 extra wound bonus for animal disciples of profound masters and +3 extra wound bonus for animals disciples of immortal characters. 

However for a Gonzo campaign, I am thinking of opening up Qi levels to the animals. In this case, they retain the teaching through mimicry ability above, without the extra wounds bonus on their attack rolls. In place of Extra Wounds, they level like normal characters with some caveats. Each level they get the normal increase to Max Wounds, but only gain bonuses to Defenses every other level. In addition they can take only 1 Kung Fu technique learned from their master per Qi rank. In terms of advancement, I am still not sure what the best approach is for spacing out their levels. I was thinking of a flat 1 rank per year, but I may simply key it to the PC's levels in some way. 



*This character has a wide variety of names he goes by 
**They would need the relevant handling subskill: this is open and fairly infinite; you can take it in virtually any animal 

Saturday, March 30, 2024

WAR OF SWARMING BEGGARS: MONKEY ENTRY

This is the entry for the monkeys that dwell near the River of Swarming Beggars, they are the creatures from which the river gets its name. 

HAI'ANESE MONKEY

These are small long tailed monkeys who dwell by the river of Swarming Beggars. There are legends that they turn into demons during the Demon moon, but this isn't true (though there was once a monkey who dwelled here that turned into something monstrous during this time). These creatures are curious and social. They eat fruit and fresh-water crabs from the rivers. Their mouths have pouches which swell when they use them to carry food. They move in groups of 20-30, typically with a male functioning as the leader and with a strong sense of social hierarchy from top to bottom in the group. 

Defenses: Hardiness 4, Evade 8, Parry 4, Stealth 9, Wits 4, Resolve 4

Skills: Bite: 1d10 (damage 1d10), Grapple: 2d10, Muscle: 1d10, Speed: 2d10, Detect: 3d10, Athletics: 3d10, Empathy: 1d10, Talent (trained only): 2d10

Max Wounds: 1

Abilities

Climb: Monkeys can climb trees and craggy surfaces using their athletics at their normal speed. 

Talent: When trained, monkeys can take up to 2 ranks in individual talents. 


Friday, March 29, 2024

PATHS FROM NOWHERE SESSION SEVEN

This is a sandbox campaign for Wandering Heroes of Ogre Gate, operating in "Condor Heroes Mode". I used a lot of the procedures described in the wuxia sandbox posts. It is a campaign with three players. Before the campaign started we spent time establishing their family connections, rolling randomly for both their mothers and fathers (normally only one parent is randomly rolled, but in this case we wanted characters with potentially scandalous backgrounds). These characters each started play with just one Kung Fu Technique. 

CHARACTERS

XIANG GUIYING: The daughter of Jade Fist of Twin Fisted Eagle sect and Pale Fox, a notorious bandit. She is seeking pelts from Pearl Tigers. She is beautiful but wears a disguise to hide this from others. 

ZHENG BAO: Short and burly, he is the son of Zhang San of Bone Breaking Sect and of Reckless Storm. However San is married to Chen and has maintained the presence that Bao is Chen's son. Unfortunately due to crucial background information, Chen knows that Bao cannot be his son so is distant. Zheng Bao's uncle, Bone Breaker, is fond of him. He is seeking the Thousand Painful Deaths Flower to please his uncle. 

PAN JU (MOGHA): The son of the Witch of Zhaoze Zhou and Nergui Mogha, Pan Ju grew up in the Kushen Basin but has returned to the Banyan and Hai'an, where he knows his mother resides.  

BAI CHUAN INN AND THE MANY BANDED KRAIT  

The party left Southern Hill Sect, and Xiang Guiying took her new monkey companion, Peach, with her for the journey. Along the way they spotted an approaching group of 14 Perfect Heaven Lineage nuns and priests. They had passed the same group a while back, and the interaction was negative but non-violent. The party bowed to the passing priests and nuns, but this was not reciprocated. Deciding it wasn't worth risking their lives over, they ignored the insult and continued on their way*. 

At the Bai Chun Inn they saw a place filled with scholars playing games and drinking tea. The waiter brought them to a table on the second floor where Jade Swallow was already waiting. She instructed them not to eat or drink anything at the inn, as the scholars often played deadly games with poison to see who could kill someone first. 

As they told her about their journey, they noticed a man slump over at one of the other tables, but the patrons largely ignored this. Bao Long then observed three hulking men wearing golden elephant bands and dressed in silver robes glowering at them. He looked at Jade Swallow and she told him to go ask the them if there was a problem. 

Bao Long made pleasantries and politely asked if they were looking at his master. 

"Oh, so you are the student of that fetid piece of trash?" Said the leader. 

"I am her student and she is no piece of trash, what gives you the right to insult her in this way?"

"She killed our sworn brother."

"You must be mistaken sirs, anyone my master has killed would have been guilty of terrible crimes themselves. But I will go let her answer the accusation properly." Turning to leave and ask his master about the matter, Bao Long sensed movement behind him and turned around just as one of the men launched a mighty kick from high in the sky down upon his head. 

The blow was devastating, and left Bao Long shaken. Within seconds a massive melee ensued. Pan Ju unleashed the Many Indignities of Yellow Mantis upon one of them, and Bao Long shed their blood with Spear of the Immortal. The men came at them with furious kicks, an endless variety of spinning leg strikes that left Bao Long quite debilitated and near death. Jade Swallow sent her axes flying at the men, slicing through them in one swift attack. The first man to die fell from Pan Ju's butterfly swords and Bao Long finished them off with his spear technique. 

They took the bodies to Jade Swallow's room there she instructed Bao Long to rest and heal, and told Xiang Guiying to bury the bodies outside. 

Guiying carried the bodies, but noticed a jangle of money. Searching them when she was safe from view, she found 14 silver taels and a letter in an envelop embossed with fish motifs. She read the letter. 

To our dear friends, the Three Elephants. I am saddened to inform you that my father, Spear Immortal Xiang Di, was killed by the ruthless axes of Jade Swallow. I have written to you because I know my father valued your loyalty. 

Lady Yang 

The group was amused to learn that Bao Long had killed the men with their sworn brother's famous technique. They spent time resting at the Inn and Jade Swallow began training Bao Long in a new technique. Guiying snuck out and made her way to the Many Banded Krait in Qing Lu. There she waited till nightfall and crept to the windows of the brothel, where she saw Hero Feng asleep in the arms of a woman, the lady's snake skin robe hanging from the nearby wall. 

Using her leg taking strike she siezed the opportunity, leaping in and slicing off Hero Feng's leg. He awoke screaming and appearing greatly confused. The woman flew into the air, wrapping herself in her robe and making several unusual attacks with her fingers reared up like snakes. Guiying whirled out of the way and lied "This is punishment for those women you raped in Hening Hero Feng!" then used her great stride ability to disappear through the window. 

While Guiying was away, Jade Swallow finished teaching Bao Long the Thunder Fist technique and Pan Ju studied more about medicine. Jade Swallow asked Bao Long what he was planning to do, and he told her he still needed to find the Many Painful Deaths Flower. She told him to meet her in Dee when he was done and gave him a medallion with her insignia. 




*This is an example of how I handle encounters that come up more than once in a campaign. In session two I made a roll after they failed their Survival skill on the encounter table for the Swarming Beggars region of Hai'an. The result was Perfect Heaven Lineage Disciples. So they had an encounter that turned negative (I had decided one member was a little favorable to them but one of the nuns was not after she made a skill check for Sects). This session I got that same result on the random encounter table so decided it was the same group, which explains the disrespect they showed the party. In my campaign file I have a note on this group of Perfect Heaven Lineage Disciples and why they are in the area. I also have a stat block on the nun who is particularly hostile to them, as she is slightly different Qi rank than the rest of the group and has personal details explaining her hostility. 



Wednesday, March 27, 2024

HEAVENLY FRAGRANCE SESSIONS FIVE THROUGH SEVEN

These were the fifth through seventh sessions of my Heavenly Fragrance Campaign, a living adventure prepared using tools and procedures discussed in the Wuxia Sandbox blog posts. This campaign is intended to play as a sandbox but with more dramatic elements. It is a two player campaign where run in what I call "Condor Heroes Mode", where characters begin with only one Kung Fu technique, their family background established and connected to the setting, and using a level advancement system based on encounters with higher level masters who train them. It also makes use of a campaign Shake-Up table, rolled once each session, to manage an unfolding background situation (see STATE OF THE MARTIAL WORLD). I will include footnotes to explain what procedures were invoked during play. The campaign is set in Fan Xu, largely using the Sons of Lady 87 book. 

CHARACTERS

Bao Long: An orphaned street urchin who was adopted by Lady Eighty-Seven's son, Guan Shisu after he came to the aid of Guan Shisu's daughter, Little Guan Hua. All he knows about his background is that his mother died when he was young. Bao Long has been taught some martial arts by Lady Eighty-Four, Yuhuan. Bao Long is a bit dim-witted but tough. 

Little Guan Hua: The daughter of Guan Shisu and the disciple of Guan Nuan. Little Guan Hua is cowardly and feeble, but intelligent.  

THE RETURN OF LADY PLUM BLOSSOM 

With the help of their Sifu, Dancing Corpse Wan Mei, they arranged to meet Lady Plum Blossom to settle the disagreement at an appointed location and time outside the Yaogui Forest. Sending a message, they had told her that Invincible Pipa was captured and buried alive; if she did not meet them alone, Invincible Pipa would die. After discussion Dancing Coprse agreed they should defeat Lady Plum Blossom but hang her from a Plum Blossom Tree after. 

When the party arrived, Lady Plum Blossom was there and agreed to face them in a duel. Both Lady Plum Blossom and Dancing Corpse lashed at one another with their fly whisks but neither could hit their target. Bao Long shifted the tide with his Biting Blade technique, impaling Lady Plum Blossom with his sword. Lady Plum Blossom unleashed a plague of sharp blossoms on Dancing Corpse. The fight ended when Bao Long struck Lady Plum Blossom again with his blade. 

Art by Jackie Musto 

"Stand back," Said Dancing Corpse Wan Mei,"I have an idea." Before the party could react she gripped Lady Plum Blossom's head with her palm and began draining her life energy.

Lady Plum Blossom dropped to the ground, a husk of flesh. 

"She will rise in 10 days or so," Said Dancing Corpse. "Then she will be my slave."

"Sifu, I thought we were going to hang her from a tree."

"I changed my mind."

"Why did you change your mind Master?" 

"Because I am fickle," Dancing Corpse heaved the body of Lady Plum Blossom and they began their track back to the homestead. 

WAN MEI SEEKS WAN MEI 

After they returned, their Sifu said she would travel, taking the walking corpse of Lady Plum Blossom with her for protection, to go into seclusion and strive for a breakthrough in her martial arts, so she would be powerful enough to face Fan Batu with their assistance. She instructed them to travel the world and seek out new martial arts in her absence. She gave Little Guan Hua specific instructions to Master the Pipa so she could kill Invincible Pipa (who was still imprisoned in a stone wall of their construction). She forbade her to leave the homestead and travel until she had complete this assignment. 

Bao Long decided to gather information about potential manuals and masters. Before leaving, Little Guan Hua suggested he consult with Iron God Meng in Tung-On at the Lucky Mountain Gambling Hall, a powerful master who commanded respect from the rest of the martial world. 

Making his way to Tung-On, Bao Long rented a luxury room at the Ox Tail Inn. There while he bathed in a basin, a man with two axes entered the chamber and sat down. He told Bao Long to continue, that he simply had a matter to discuss with him about South Wind Manor. Bao Long recognized him as Razor-Handed General, an important member of South Wind Manor. 

He informed Bao Long that he wanted to resolve their problem diplomatically. He wanted to know what happened to Lady Plum Blossom and where Invincible Pipa was. 

"I am not permitted by my Master to discuss this matter with you."

"Yes, I understand you are merely her disciple," He said. "Relay this message to Dancing Corpse Wan Mei: if she returns Invincible Pipa and Lady Plum Blossom to South Wind Manor, this conflict can come to a peaceful end."

Bao Long agreed to bring his master the message, and Razor-handed General departed. 

Later Bao Long headed to The Lucky Mountain Gambling Hall. On his way out of the inn he saw a Pipa player and took note. 

At Lucky Mountain Gambling Hall, Bao Long was brought before Iron God Meng, who was reclining in a room with many tall woven baskets and a balcony overlooking the city. 

"Greetings Iron God Meng," Bao Long said. "I am Bao Long of Heavenly Fragrance, and the grandson of 87th Lady of the Guan Family. I have come in hopes of learning from you."

Iron God Meng was intrigued and sat up. He asked for a demonstration of Bao Long's talents and what his specialties were. Bao Long told him everything he knew and he mentioned his sister, Little Guan Hua, was adept at the Fly Whisk. 

"Very Good," Said Iron God Meng. "I will take you as a student, if you put your hand in one of these baskets and don't die."

Without much thought, Bao Long picked a basket and put his hand deep inside, feeling nothing. 

Iron God Meng laughed and took Bao Long as his student. He spent time sparring with him and showing Iron Belly defense. He did not teach Bao Long this technique as he wasn't ready, but instead taught him Spearing Blade and Flesh Ripping Fingers.*

They spoke about Little Guan Hua and the need to find a suitable manual or master for her. Iron God Meng thought and said "My old teacher knew of a manual that was lost twenty years ago when she perished, The Manual of Master Gu Ruan. It related to fly whisks. Perhaps we can find this and I can settle an old grievance."

While Bao Long trained with Iron God Meng, Little Guan Hua mastered the pipa and was able to play a chord so beautiful, it moved Invincible Pipa to tears while she was still imprisoned in their stone wall. Because of her Passionless Heart martial arts, any emotion could shatter her internal organs. The chord resonated in her heart chamber, causing it to explode inside her chest. 

SNAKES AND TIGERS 

Little Guan Hua went to join her brother at the Lucky Mountain Gambling Hall and spoke with Iron God Meng. She tried to interest him in their bath beads but he was initially disdainful. When Little Guan Hua learned the background of the manual, that it was lost when Wan Mei Temple was destroyed, she suggested they go to then temple to seek information on Iron God Meng's behalf. Iron God Meng agreed to this and gave Bao Long a basket with a snake in it, telling him to learn the ways of snake charming during his travels. 

Sensing that the snake was venomous, Little Guan Hua gave a look and Iron God Meng seemed to remember. "Here" he said, giving Bao Long a gourd bottle with antidote "Use this if you are bitten." 

On their way to the temple they found a Snake Charmer in Tung-On and hired him to teach Bao Long. He brought to green snakes with him and informed them that the snake given by Iron God Meng was a King Cobra. He suggested feeding it other snakes and gave Bao Long a double-reeded flute and stick with a small hook on the end. 

Their trip to Wan Mei Temple was uneventful. Along the way the Snake Charmer gave instructions on snake handling to Bao Long**. They also took the time to scavenge for rats and snakes to feed to their own snakes. 

When they arrived, they saw smoke, as if from a camp fire coming from inside. They called and a monk came out introducing himself as Yun Wan. He told them his disciple was training inside the temple grounds. 

They explained why they were there and he told them their purposes were aligned, that he too was looking into this matter, but seeking the one responsible, Saffron Tigress, for the destruction of the temple. He could help and if they found the manual, he would let them have provided they assisted him in bringing the guilty party to justice. 

"I have an informal disciple named Nie Ping who is in Zha at the Chrysanthemum Rabbit. She is looking into the matter for me. Join her and work with her to find the manual."

They agreed and spent another four days heading to Zha. There they had a splendid meal of rabbit and discovered that Nie Ping was their waitress. They speak about Yun Wan and she tells them that she has a lead on Saffron Tigress. Someone told her that she is living under an assumed name in Daoxu village. However when they explained that their purpose was to bring her to justice, Nie Ping seemed confused, saying she was under the impression Saffron Tigress was a righteous hero. 

"We will need to be cautious in forming conclusions," Said Little Guan Hua. "Your teacher may have had his reasons for not revealing everything to you about Saffron Tigress. We must investigate this further." 

They went to Daoxu Village. They found a local inn and on the way into the place noticed women playing a game at a table. Little Guan Hua discerned that one of them moved too precisely, and seemed to have a mastery of martial arts, even though she was clearly trying to hide the fact. 

Going to their room they convinced Nie Ping to go down and ask the lady to come speak with them. 

There was a knock at their door and when they opened it they saw Nie Ping clutched by the lady, who had a hand readied to deliver a death blow. 

They told her that they knew who she was and explained what they were looking for. She informed them that she possessed the manual but that it wasn't her who burned down the temple, it was Yun Wan. She then left and returned with the manual to prove she had it. 

"Why should we believe you," Asked Bao Long. 

"Go to Iron God Meng at the Lucky Mountain Gambling Hall. He is a man of his word and he has personal knowledge of this matter." 

They agreed to go, and promised not to reveal her location to anyone. When they spoke with Iron God Meng he told them that Yun Wan destroyed the temple and murdered Saffron Tigress twenty years prior. When they told him that Yun Wan was at the temple, he insisted they all go so he could settle his grudge. 

Little Guan Hua told Iron God Meng that she knew where Saffron Tigress was. He grabbed her and screamed that Saffron Tigress was dead. But Little Guan Hua informed him she was alive. He demanded to be taken to her. She refused, so he struck her with a great slap across the face. 

Little Guan Hua rebuked him, and said she was disappointed to see him behave this way, that Saffron Tigress would not approve either. 

Eventually they agreed to take him to the general area where Saffron Tigress was, but not to her specific location. 




*This training took place over weeks, during which the player gained these techniques and +1d10 to Muscle and +1d10 to Throw. 

**This ultimately resulted in Bao Long gaining +1d10 Talent (Snake Charming) and +1d10 Talent (Flute)